Good news!
KingsCrowd, a leading analyst of crowdfunding platforms, also operates its own investment fund.
They publish independent reports on promising offerings, share them with their subscriber
base, (See more) and invest directly in selected companies.
We’re proud to share that Yarnhub received a score of 4.7 out of 5, and KingsCrowd has invested the maximum amount of $10,000.
Their report is expected to go out to subscribers later today.
KingsCrowd, a leading analyst of crowdfunding platforms, also operates its own investment fund.
They publish independent reports on promising offerings, share them with their subscriber
base, (See more) and invest directly in selected companies.
We’re proud to share that Yarnhub received a score of 4.7 out of 5, and KingsCrowd has invested the maximum amount of $10,000.
Their report is expected to go out to subscribers later today.
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patrick gilreath
I did not receive any email with the report. Where may I find the link and how can I get on the email chain? thanks,
Looking at this map of investors makes me think we have to be one of the most international Reg CF raises ever. If you can (See more) see yourself on the map, thank you ! We're working hard on getting you a return.
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M. Jawad Zakir
Hello, I am from Pakistan and I'm interested in investing, but I am unfamiliar with the legal procedures involved. Could you please guide me?
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Cyril Barrow
We just achieved $1m in our raise and we have 2 weeks to go ! Its been a huge effort from the whole team and not least Cyril Barrow Sergey Peresleni and Polina Putilina. Thanks also to the over 2000 fans who invested. We plan to make it rain and not just Brass Rain !
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Cyril Barrow
We just achieved $1m in our raise and we have 2 weeks to go ! Thanks also to the over 2000 fans who invested. We plan to make it rain and not just Brass Rain !
Our Game Director & Designer started this week.
Big news at Yarnhub!
We’re excited to welcome Michael Thaddeus as Yarnhub’s Game Director & Designer.
Michael brings deep
experience in (See more) gameplay design and systems, with credits at Remedy, where he worked on Control, Jagex, and Bigpoint, where he contributed to Drakensang Online. His ability to craft engaging, system-driven gameplay makes him a perfect fit as we expand Yarnhub’s vision from animation into games.
Michael said, "Joining Yarnhub is a once-in-a-lifetime opportunity. Building Brass Rain alongside a passionate community and making the kind of game they actually want to play is truly inspiring."
We’re thrilled to have Michael on board as we shape the future of Yarnhub’s gaming division.
https://www.youtube.com/channel/UC-f2WBfSCZiu0bOBydjot3w/community?lb=Ugkx6OOWw-QDwYX7_qqeq-eBEF3KYaOTEpHt
Big news at Yarnhub!
We’re excited to welcome Michael Thaddeus as Yarnhub’s Game Director & Designer.
Michael brings deep
experience in (See more) gameplay design and systems, with credits at Remedy, where he worked on Control, Jagex, and Bigpoint, where he contributed to Drakensang Online. His ability to craft engaging, system-driven gameplay makes him a perfect fit as we expand Yarnhub’s vision from animation into games.
Michael said, "Joining Yarnhub is a once-in-a-lifetime opportunity. Building Brass Rain alongside a passionate community and making the kind of game they actually want to play is truly inspiring."
We’re thrilled to have Michael on board as we shape the future of Yarnhub’s gaming division.
https://www.youtube.com/channel/UC-f2WBfSCZiu0bOBydjot3w/community?lb=Ugkx6OOWw-QDwYX7_qqeq-eBEF3KYaOTEpHt
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This is gonna be great for the kids, i am interested for this
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Ask Me Anything (AMA) session with investors and the community will be happening next Week: 8 and 9 May 2025. Invitations will be sent (See more) shortly by email.
A smaller AMA will take place on Discord this Saturday, 3 May, feel free to join us:
Yarnhub We're an animated film studio that produce films about history. Use this discord to speak to us or other viewers. | 5151 members DISCORD.COM
A smaller AMA will take place on Discord this Saturday, 3 May, feel free to join us:

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Morning Update:
- We have onboarded 2 new engineers to the team this week, doubling down on the prototype production
- Recruitment is ongoing, strengthening the team (See more) further
- Earlier this month, David and Cyril presented the project at a gaming conference.
- Brass Rain wishlists on Steam are progressing nicely... and Brass Rain has a trailer (check out the Steam page)
- AMAs with investors and the community are being planned this week, date TBA
- We have onboarded 2 new engineers to the team this week, doubling down on the prototype production
- Recruitment is ongoing, strengthening the team (See more) further
- Earlier this month, David and Cyril presented the project at a gaming conference.
- Brass Rain wishlists on Steam are progressing nicely... and Brass Rain has a trailer (check out the Steam page)
- AMAs with investors and the community are being planned this week, date TBA
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Monday Morning Update
Right now, we’re gearing up for a bunch of things. Cyril and David are speaking at a gaming conference on Thursday, which should (See more) introduce us to some great potential hires. At the same time, we're finalizing contracts with a few people we hope to announce soon.
We’re also planning a live AMA stream featuring me, Cyril, our game designer, and Chandler from Picmii. It won’t happen this week, but we’re aiming to go live soon.
On the fundraising front, the raise has sparked interest from several larger investors, and we’re currently fielding incoming requests.
Next week, we’re releasing a new video that’s especially touching and includes a strong call to action—more on that soon.
Should be an exciting week. We’ll keep you posted here. As always, feel free to send over any questions and we’ll answer as quickly as we can.
Right now, we’re gearing up for a bunch of things. Cyril and David are speaking at a gaming conference on Thursday, which should (See more) introduce us to some great potential hires. At the same time, we're finalizing contracts with a few people we hope to announce soon.
We’re also planning a live AMA stream featuring me, Cyril, our game designer, and Chandler from Picmii. It won’t happen this week, but we’re aiming to go live soon.
On the fundraising front, the raise has sparked interest from several larger investors, and we’re currently fielding incoming requests.
Next week, we’re releasing a new video that’s especially touching and includes a strong call to action—more on that soon.
Should be an exciting week. We’ll keep you posted here. As always, feel free to send over any questions and we’ll answer as quickly as we can.
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Q&A about the investment
Q: Is this investment available to investors worldwide?
A: Yes, there are no geographic restrictions on this investment. If you have any questions, (See more) please contact support@picmiicrowdfunding.com.
Q: What is the expected return on my investment?
A: As a shareholder, you own an actual stake in Yarnhub. While returns are not guaranteed, our goal is to provide shareholders with a potential multiple return on their investment. Our job is to delight our shareholders by increasing the company's value, ensuring long-term growth and financial success.
We have attracted several professional investors, some of whom have invested over $10,000, reflecting confidence in Yarnhub’s long-term potential. Additionally, Brass Rain and our YouTube channel operate as a single business. Even if the game does not perform as expected, shareholders will still hold equity in Yarnhub’s YouTube business, which continues to grow and generate revenue.
Q: How can I exit my investment?
A: In the future, we plan to offer shareholders exit opportunities through various means, including:
A company sale
A share buyback
Our preferred route: an IPO (Initial Public Offering)
Q: Why is the minimum investment set at $100?
A: We incur an annual fee for each investor. To ensure sustainability, we have set the minimum investment at a level that accounts for these costs. We made every effort to keep it as low as possible and appreciate your understanding.
Q: Who should I contact regarding investment inquiries or my PicMii account?
A: For any questions related to investment or your PicMii account, please reach out to support@picmiicrowdfunding.com.
Q: I am unable to invest. How else can I support the project?
A: One of the most impactful ways to support Brass Rain is by following and adding the game to your wishlist on Steam. This significantly improves visibility and helps attract a larger player base.
Wishlist on Steam:
Brass Rain on Steam STORE.STEAMPOWERED.COM
Q: Is this investment available to investors worldwide?
A: Yes, there are no geographic restrictions on this investment. If you have any questions, (See more) please contact support@picmiicrowdfunding.com.
Q: What is the expected return on my investment?
A: As a shareholder, you own an actual stake in Yarnhub. While returns are not guaranteed, our goal is to provide shareholders with a potential multiple return on their investment. Our job is to delight our shareholders by increasing the company's value, ensuring long-term growth and financial success.
We have attracted several professional investors, some of whom have invested over $10,000, reflecting confidence in Yarnhub’s long-term potential. Additionally, Brass Rain and our YouTube channel operate as a single business. Even if the game does not perform as expected, shareholders will still hold equity in Yarnhub’s YouTube business, which continues to grow and generate revenue.
Q: How can I exit my investment?
A: In the future, we plan to offer shareholders exit opportunities through various means, including:
A company sale
A share buyback
Our preferred route: an IPO (Initial Public Offering)
Q: Why is the minimum investment set at $100?
A: We incur an annual fee for each investor. To ensure sustainability, we have set the minimum investment at a level that accounts for these costs. We made every effort to keep it as low as possible and appreciate your understanding.
Q: Who should I contact regarding investment inquiries or my PicMii account?
A: For any questions related to investment or your PicMii account, please reach out to support@picmiicrowdfunding.com.
Q: I am unable to invest. How else can I support the project?
A: One of the most impactful ways to support Brass Rain is by following and adding the game to your wishlist on Steam. This significantly improves visibility and helps attract a larger player base.
Wishlist on Steam:

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Ruijie Zhou
Wondering if these shares will only be a stake of the company/studio, or will there also be dividends in the future?
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Cyril Barrow Our plan is to grow the value of the company to get to IPO or another liquidity event as soon as possible. If we have cash on hand that isn't needed to get to the company to that point sooner then yes, we'll look at dividends.
Q&A about the game
Q: Where can I find more information about the game?
A: Detailed information about Brass Rain is available on our Steam Store Page (See more) (below this post)
Q: Game development is challenging. Why is Yarnhub well-positioned for success?
A: Our Head of Games brings 20 years of experience in the gaming industry, having successfully led teams and developed projects for top-tier companies.
With strong financial backing, we have the resources to recruit top gaming talent and leverage our existing assets to build a world-class game studio. While game development is inherently complex and risky, we are committed to overcoming challenges through expertise, strategic planning, and community involvement. Our approach includes user testing and direct engagement with our community to validate design decisions. Your participation is invaluable, and we look forward to gathering feedback from our players throughout development.
Q: The two-year roadmap seems ambitious for a game like Brass Rain. How do you plan to achieve this?
A: The roadmap we have shared outlines the initial development phase, that includes a limited scope. While we aim to release Brass Rain with a limited scope in Early Access within one year and achieve a global launch within two years, this represents just the beginning.
The initial scope includes single player mode with infantry. Long-term, our ultimate vision is to evolve Brass Rain into a co-op PvP, multi-arms experience over time.
Q: On which platforms will the game be available?
A: Brass Rain will initially launch on Steam, with plans to expand to mobile, smart TVs, and consoles in the future
Q: I have a question about the system requirements listed on the Steam page
A: We've listed the standard specs on the Steam page since the final specifications will only be determined once the game is complete and tested by QA. We'll make every effort to ensure the game is as optimized as possible.
Q: How will the community be involved in the game's development?
A: Community involvement is central to our development process. We will actively engage players through polls, user testing, and closed beta programs, allowing you to experience early features and provide valuable feedback.
Brass Rain on Steam STORE.STEAMPOWERED.COM
Q: Where can I find more information about the game?
A: Detailed information about Brass Rain is available on our Steam Store Page (See more) (below this post)
Q: Game development is challenging. Why is Yarnhub well-positioned for success?
A: Our Head of Games brings 20 years of experience in the gaming industry, having successfully led teams and developed projects for top-tier companies.
With strong financial backing, we have the resources to recruit top gaming talent and leverage our existing assets to build a world-class game studio. While game development is inherently complex and risky, we are committed to overcoming challenges through expertise, strategic planning, and community involvement. Our approach includes user testing and direct engagement with our community to validate design decisions. Your participation is invaluable, and we look forward to gathering feedback from our players throughout development.
Q: The two-year roadmap seems ambitious for a game like Brass Rain. How do you plan to achieve this?
A: The roadmap we have shared outlines the initial development phase, that includes a limited scope. While we aim to release Brass Rain with a limited scope in Early Access within one year and achieve a global launch within two years, this represents just the beginning.
The initial scope includes single player mode with infantry. Long-term, our ultimate vision is to evolve Brass Rain into a co-op PvP, multi-arms experience over time.
Q: On which platforms will the game be available?
A: Brass Rain will initially launch on Steam, with plans to expand to mobile, smart TVs, and consoles in the future
Q: I have a question about the system requirements listed on the Steam page
A: We've listed the standard specs on the Steam page since the final specifications will only be determined once the game is complete and tested by QA. We'll make every effort to ensure the game is as optimized as possible.
Q: How will the community be involved in the game's development?
A: Community involvement is central to our development process. We will actively engage players through polls, user testing, and closed beta programs, allowing you to experience early features and provide valuable feedback.

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